- 201505XX - Updated to yet another version. Hopefully this v. has more pep.
- Added Rank Message and Ranger Progress in Actual Tablular format — oh the power of 1990s layout!
- A new contributor has appeared (happy to make accounts by request)
- fixed a few little things here and there as needed.
- Master Fistus is apparently a bro.
20140731 - Updated to the latest stable release of Media Wiki on my Branch. If you see any weirdness let me know (on the Sentinel). 201407 - Added to Group Survival Guidelines, updated how to dodge webs, added in more into about controlling where you fight and fluid movements with in the group. 20140326 - Updated to the latest version of Media Wiki (released 20140311).
“Older Current Events…” or “Non-current events”
Puddleby Archery Contest Rules
Date - Sept. 2
Time - 1:30 p.m. PDT, 4:30 p.m. EDT, 8:30 p.m. GMT
Locations - Spiritwood, University, Castle
The following are the rules and regulations regarding the Archery Contest scheduled for Sept. 2nd. Please come and enjoy the festivities. Beer, food, and fun are certain to be had. Each exile will need a projectile weapon to compete; however, javelins or bows and quivers with three arrows included will be sold the day of the contest. Please be aware the bow, arrows, and quiver will be sold for the same coins the NPC's require to make them, and exiles will not be charged for seta scales, tusks, sturdy limbs, and feathers. I believe the total for a bow and set of arrows is 150c.
The Prizes: First place will pick first from the prize pool, second place will pick second…
1. Lyfelidae Claw
2. 5000 Coins
3. Furlined Cloak
4. Puma Pelt
6. Waterproof Boots
7. Caustic Gland
8. Lilaberry, other items...
Arsenal: Current inventory status available for contest
1. 5 Javelins (75c each)
2. 8 Bow and 11 quivers with 5 arrows each. (150c each set)
3. 1 Boomerang
4. 12+ arrows, judges at each round will have extra in case of breakage
Three Rounds: Three rounds open to all. (Mystic, Healer, Fighter all have chance to win)
Round 1. Test of Hunting (3 pts.)
a. 1st round held in the Spiritwood
b. Each contestant will be allowed three shots to kill or wound a spriggin.
Round 2. Test of Accuracy (3 pts.)
a. 2nd round held in the University
b. Each contestant will take three shots at three different distances.
Round 3. Test of Will (3 pts.)
a. 3rd round held within the Castle
b. One shot of moonshine then 20 secs to fire 3 arrows at a stationary target.
Tiebreaker - if required
a. Tiebreaker round options include a group hunt, cash bonus round, etc...
b. The last contest did not require the tiebreaker, but judges will vote on round
Contributors: Special thanks to many exiles... Natas for letting me remove that lyfe claw from his thick ghorak skin. Neko No Kessha for their large cash prize and promotion. Coldy for his endless questing of prizes and finance. Fiona for her gracious donation of the super sleek puma pelt. Chmee for his berry collection. Taryn for her vast storage fees and arsenal assembly. Maeght, Connie, Talas, Fredor, Yosaku, Grog, Arbitur, the Hunter's, D'ead, and many other exiles I am forgetting who generously donated arrow and bow ingredients over the past decade.
Special thanks to the Clump for helping to promote the contest! http://www.clanlord.net/clump/
Special thanks to the Sentinel for helping to promote the contest! http://www.vagilemind.com/clanlord/
And finally, special thanks to the entire Neko No Kessha clan for helping to promote the contest! http://nekonokessha.wordpress.com/
3/26/2012: I have implemented a self-signed security (SSL) certificate that enables HTTPS to protect passwords and thus accounts. All links should redirect to https now. I would like to get an official certificate when expenses allow it, but just the static IP is ~ $50/year. Most browsers will warn people visiting about it, but it is legitimate, but check it out to make sure it is of the proper origin first. (Only a player could have made it.) Also, the new home of the CLUMP is on clanlord.net in case you never look at the URL address bar.
2/27/2012: Yet another long hiatus. I was informed by Talas that he couldn't edit pages. I looked into it and realized that I upgraded the underlying PHP to 5.3.x but not MediaWiki to comply with the changes. BAD ADMINISTRATOR! For now, I've reverted to PHP 5.2.x and pages are now editable. I'll try not to be so sloppy next time I update the underlying structure. Unfortunately, my attention has been diverted as I investigate and evaluate various technologies to handle possible Clan Lord and other non-CL projects I've been considering beginning. I am thinking about implementing the Zend2 framework for a CL timeline site, but it is still in Beta. If you know Zend2 or just Zend, any online resources you think would be valuable to look at to speed learning/evaluating them would be welcome. noi... at noi... dot net is a good contact address for that.
9/8/2011: Long hiatus as I worked on refining my PHP skills by building a site from scratch, and not related to the CLUMP2. I've been gone for a bit and haven't had time to update. Luckily others have filled in a bit. Please send me feedback on pages you'd like and unclear explanations. If you're a professional writer or a really good amateur, I'd appreciate your input as well.
Also, I'm kicking around the idea of making a CL timeline in PHP. I'm kicking around ideas. If you'd like to discuss please goto the coffee and donuts section of the Sentinel.
8/25-27/2010: clump2.noivad.net transition made! new URL! Fresh, unspoiled DB!
Currently moving all data to a new DB. Unfortunately all accounts will be destroyed, to remake an account contact me directly with your email address for confirmation. Contributors, please do not make pages without any connection to other pages, or any pages to "protect" them.--Mwadmin 06:02, 25 August 2010 (PDT)
7/27/10: Registration has been stopped. Accounts are created by request only now.
7/06/10: Welcome Arindal Immigrants.
1/18/09: Welcome back old players and welcome new players. Clan Lord now has no monthly fees. New Areas and new Islands abound in the last few years. Ask about Death Trap Noids (DTN), Metzetli Island (Metz), and The Mountain Glen (Glen) for a look at all the changes. If you remember Tenebrion he's been trapped in the Ethereal Plane (EP) for a few years. Fighters have 3 subclasses now: Champions, Rangers and Bloodmages. Healers just recently acquired 2 new tools! There are many minor changes as well. Catch up with what's been happening at Thoomcare.
6/19/08: One Step Closer The CLUMP is one step closer to being a legitimate entity. I found a cheap ssl cert site, RapidSSL, and we now has internets certificates! Also, in order to pay for said certificate, I added a paypal donate button to the donations page in case anyone ever visits it.
6/3/08: "Oh that crazy Org!"
I updated links to Org Du Lac's Bestiary after I noticed that he updated his site to php a while back and I never updated the links. We've already got php, It's very nice!
Double checked that the database this puppy runs on is backed up every night after many months of blind faith. looks good! See >>>>
Minor diction change: I now prefer the term "creature" to refer to anything that you kill for experience. I'll slowly roll that out as I notice it in the pages.
10 things for groups is taking shape and I may include Michael's version of what not to do in groups, edited for language of course. (Interestingly enough some of the topics he covers ARE mentioned in the notorious How NOT to handle bad situations subsection of group hunting.
We're up to 86 pages! Wow! Only a few of which are not used. I'll be trimming down the unused pages soon. If you have pages that you don't want deleted that aren't being used. Please link them to another page so I know not to touch them.
'Til next time! Same Thoom time same Thoom channel!
6/2/08: Updated a few pictures and links. More Links are welcome. A Mystic page was added. Currently compiling player suggestions for 10 things for hunting in groups at [The Sentinel]. Please feel free to add to the discussion there.
Remember CLUMP discussions can be held in the [Coffee and Donuts section of the Sentinel]. Input is welcome there or anywhere.
Thank you to everyone that has contributed so far. I've read over your changes and It's obvious some people are a lot clearer writers than me, also I like the healer perspective being fleshed out in the healing section, particularly the rodding section.
Also, I've just added a new Appendix: Command Reference.
11/27 Updated the Wiki to version 1.8.2. This should mean nothing to you, just thought I'd note it.
12/5 The Clump will be temporarily offline for a few days in the next week or two. It will return to its regularly scheduled serving as soon as possible. I'll update the Sentinel when it goes offline.
1/17 Updated to MediaWiki 1.8.3 because of a vulnerability in the system that could allow session information such as passwords be redirected to another site. 1.8.3 deals with this problem. there should be no noticeable change in using the CLUMP to users.
2/23 I've updated to mediawiki 1.9.3 everything seems to work that I've checked. if you experience anomalies or can't log in. mail noivad -at- mac -dot- com. I had to update because there was a security issue, and we all know how much we like things not to be spammed and taken over.
3/15 I've added little things like external links to other's pages within the manual instead of just the links section to make it more expansive and interactive. I'll continue to do this as I come across places to link things to. I also encourage people to add clan lord related links to the manual and links page.
-The manual is pretty well fleshed out and more accurate thanks to contributors now, and updates made by me will be less frequent, but that deosn't mean I'm going to neglect it. It's my mission to keep this manual as current and accurate as possible without spoiling too much.
-I'm trying to get a mystic section with what knowledge they can share, but there appears to be considerable resistance to even basic info within the council, and without their approval I'm holding off on even trying to get any information.
6/13 Updated to MediaWiki 1.10.0 e-mail me with any problems... besides trying to get the e-mail to work (unless you know a solution) or have a link with info about fixing it.
6/14 After a long and arduous adventure e-mail from the CLUMP is now active. All users please verify your e-mail address given because I'm turning on an option to require e-mail address verification before one can edit.
12/02/07: Updated to MediaWiki 1.11.
1/29/08: Updated to MediaWiki 1.11.1 -- Security vulnerability patched.
Additions and To be added
These are only some of the more prominent additions. There are pages being updated almost daily so check the RSS feed of changes feed://www.noivad.net/clump/index.php?title=Special:Recentchanges&feed=rss.
Added Mystics: Requested info about mystics from mystic council — it took a while!
6/2007 Added: Knighthood
12/2x Added another reason to chain while leaving a snell in Chaining.
12/0x Added Macros.
11/27 Adding Fighting Basics: Very basic combat info for beginners: swing and fall back. Use a brick if you have one or terrain while you regain your balance. Added: fighting tip about how reach is dependent on movement speed.
11/26 Add: All hail the reigning president !
Added in more material about writing macros to the Macros Page. It is completed.
10/xx Added: Chain lightning info: if you see a bolt bounce, get away from others drawing lightning. Add how to take down a bolt bouncer: have each fighter stand on opposite sides of the 'lock and the lightning won't bounce.
10/xx Added: Healing page. may have to split it inot multiple sections.
10/xx Added in section on the combat zone. Always decide where to fight monsters, not the other way around. Have healers recognize and stay out of the combat zone or behind the fighters.
9/xx Added: Dodging Webs
8/xx Added a section to retreating telling people how to provide cover for injured or exiles how might not make it out of the snell if you leave them caught between a rock and a hard place.
8/xx Added Focus on creatures when in a tough situation. Explain greatest threat and to kill first.
To Add Basic explanation of trainers: Atkus uses up more balthus, Darkus slows down regia, Evus teaches a bit of everything, but the atkus to balthus ratio is tilted to eat balance slowly. Virtually no fighter trainers are "pure" trainers, most have a mixture of other elements in them.
Wanted: Info on Radium, Ranger progress messages, anything you find missing! Thanks to Kenegluk for pointing out holes in coverage!
Iriel Red contributed a book for the logo, and in my humble opinion made a great logo for the CLUMP.
I'd like to get information on knights and knight items since I often get asked that by exiles looking to become one. So, if any knights out there want to share, please make a page with the answers. (:
- Inu says: See above, page created, linked in to appendix and here.