Welcome to the Clump
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Welcome to CL's Unofficial Manual Project dedicated to producing a usable manual for players of all ranges. Hopefully you will find the manual useful. The core of the manual was written by me, Noivad, between spring 2002 and 2003. It has been updated many times since then. I put it online in wiki format in October 2006, and players have been adding new information and updating things as they change.
This manual belongs to all CL players in the sense that everyone is welcome to contribute their views. If there's one cohesive goal of the manual it is this: There is no absolutely perfect way to train your character or play because there are many ways to enjoy the game. What you enjoy, should determine how you train and play. However there ways to train and play that have been found to have drawbacks on your enjoyment of the game, your character's advancement and/or effectiveness. Because of this, There is a need to let people know what might detract from their fun which is where this manual comes in. Much of the content here explores how things work and what the common wisdom is of the day. You are under no obligation to follow any of the advice presented. Make up your own mind and ask questions of other exiles. If you heed only one sentence of this entire manual, heed this one: Have fun.
Please note: This is not intended to be a tutorial or a walkthrough. There are other sites in the Links page that have this approach. If you know of any tutorial that you find helpful that is not in the links, please mention it using the contact info below. On the links page there are a few map sites and macro sites listed.
If you're completely new 10 Things for Newbies is up and ready. Your First Days in Puddleby will tell you a bit about the world, and what you can do when you start playing. The first sections are all for you. You'll learn how to become a more effective player, and some tricks of the trade. Clan Lord is a complex game, but the interface is very easy to use.
Advanced players probably want to skip straight to Group Hunting and Tactics, or even add some content of their own, where lacking. A lot of the topics covered are opinions based on observation and practice of what works and what doesn't. If you disagree, your opinion is welcome. See below to request an account or discuss the content.
The goal is for this guide to be up to date and accurate. However, it is not guaranteed to be 100% accurate because of changes to the game or new information about a topic here has been discovered that changes general consensus. You can ask around town if you're not sure. If you do spot an error, please contact either the writer of the article (viewable under the "history" tab) or link the page and the text in a topic in question on the discussion in the Coffee and Donuts forum. The history tab can also be used to gauge how current the information is on the page.
If you want to add/edit/update/correct something please request an account via the Sentinel or contact me (Noivad) in game. Be sure to include your character name you wish to edit under, your email so I can send you an account confirmation link and optionally, your real name. Please feel free to edit content as you see fit, correct any errors and even make new pages, if you don't find information that should be here. If you are not sure about the accuracy of information, please talk to people that might have more complete information that you do via Coffee and Donuts or in game.
Alternate opinions on training are welcome in the discussion page attached to each manual page or the main page depending on how important you think it is to know alternate opinions. The best opinions may be moved to the front page. Please visit the Coffee and Donuts forum at The Sentinel for discussions regarding the manual, including Ideas for new sections, changes in format or direction, etc. Even though this started as my personal perspective with sprinkles of general game mechanics thrown in, this is your manual now. Make the most of it.
Disclaimer: WARNING: this site may contain information considered spoilers. I've asked all contributors not to post things that are, and if they do, to put it in the discussion section. However there is demand for such content and a debate on what is and isn't a spoiler. So, some spoilers might sneak into the main pages. Use them with caution should you not want to know about things that could spoil your fun.
Topics for Beginners
- 10 Things for Newbies
- Basic Game Mechanics
- Group Hunting
- Appendix E: Events
- Appendix F: Friends
- Appendix G: Glossary
- Appendix H: History
- Appendix K: Knighthood
- Appendix L: Links
- Appendix P: Practice - where to
- Appendix Q: CLUMP FAQ
- Appendix T: Translations
- Appendix V: Ventrilo Setup
- Appendix W: Which GM Ruined Cinnamon's life?
Legal NOTICE: This site is strictly for Delta Tao's Clan Lord (hereafter referred to as "Clan Lord" related information. All Clan Lord information here remains property of the individual contributor, and the contributor grants the right for the owner of clanlord.net to display this information and allow alterations by contributors of information at will. Clan Lord players are encouraged to edit these pages. The following is for any content added that is not related to Clan Lord:
Any commercial advertisement here is strictly prohibited. By editing this wiki or any page within the domain of clanlord.net, the editor constitutes that they are agreeing to the terms of service, and will adhere to them in any legal disputes. --noivad 04:03, 17 September 2009 (UTC)